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Saturday, November 04, 2006

Is Luck Something That Sticks?

STEVE PETRICK WRITES: In the local group that I did my miniatures gaming with, there was a "cursed unit".

This unit was the Third Battalion of the Pavlov Foot Guards, a unit that participated in the fighting during the wars of Napoleon.

There was no "historical reason" that the unit should be cursed, it was just that it seemed like every time that unit was deployed on the gaming table, it would "break" (fail a morale check) and flee the field.

The First and Second Battalions of the Pavlov performed as well as any "Guard Infantry" formation. But time and again the Third Battalion would break. So much so that no one would volunatrily take that unit, even accepting units of lesser quality rather than the Crused Battalion.

I only became aware of this curse after the battalion was assigned to me (being the new guy and unaware that the battalion was cursed), and meeting everyone's expectations the battalion "Broke" and ran in the face of the enemy.

The Curse was so strong that those arrayed opposite a position where the Third Battalion was deployed would literally make their plans based on the Battalion breaking.

There was, as noted, no rule or anything else that was supposed to make that particular group of stands act in such a manner. Just somehow it seemed to always happen.