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Friday, March 08, 2013

You Are So Bad at SFB that... (pt. 2)

You think that whenever you turn mode comes up you can turn any direction you want.

You think that you can only turn on impulses evenly divisible by your turn mode number.

You accepted an easy battle with your 600-point fleet against a Klingon police ship on an open map. Then he avoided you for two turns and disengaged. 

You thought you had to buy two new batteries every turn.

You thought you had to ram your ship into the planet killer.

-- Thanks to Dennis Bergendorf, Steven Petrick, Matthew Francois, David Beeson, Donald Miller, Daniel Zimmerman, Dennis Capone.


(c) 2002 Amarillo Design Bureau, Inc. Captain's Log #24