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Wednesday, February 08, 2012

A Microcosm of the World

This is Steven Petrick posting.

Hard as it is to believe I have been working for Amarillo Design Bureau for more than 20 years, a little over 40% of my life. This does not count a few brief years when I was just a staffer while still on active duty.

During this time, Star Fleet Battles has continued to grow, adding not just new ships and new rules, but new empires with (in game terms) new technologies. There are a lot of creative people who have been involved in this, as can be seen by the recent releases of the Peladine (Jessica Orsini), Borak (Jeremy Gray), and Nicozians (Bruce Graw and Ken Burnside).

One of the things we have also seen is players who, for various reasons, drop out of the game eventually returning. By no means all of them, but as an example towards the end David Zimdars returned. David was, back in the early 1990s the senior Kzinti Staff officer (replacing Alan Gopin).

It seems, in the Star Fleet Universe, that if you wait around long enough, sooner or later everyone you know will show up again (sort of like the ubiquitous Paris Cafe).

The Star Fleet Universe is not limited to the confines of the United States, but has outposts in Australia, Hong Kong, Italy, the United Kingdom, and elsewhere around the world. With the various on-line games the reach of Gene Roddenberry's original vision is in a sense continued around the planet even when it is not representative on TV or the big screen. Stephen V. Cole's variation of Roddenberry's vision has brought us all together, whether as tactical gamers in Star Fleet Battles or Federation Commander and the various online systems, role players in the Prime Directive series of role playing games, or masters of galactic empires in Federation & Empire or Galactic Conquest, we are all part of the Star Fleet Universe.

In that, we are a microcosm of the planet Earth.