JUDGES TO USE JUDGMENT TO END NON-AGGRESSION
Module T-2000, Judge's Ruling #6, states that 'All players are expected to engage the enemy aggressively throughout the game.'
The practice of "cruise around at low speed with overloaded weapons and reinforced shields, waiting for the enemy to make a mistake or impale himself on your weapons" is non-aggression. Judges have avoiding ruling on this before because there was not (nor can there be) any hard-and-fast numerical definition of what is and is not a legitimate tactic. Basically, waiting for the enemy to do something stupid is non-aggression, and everybody knows it, and it will no longer be tolerated.
Judges are expected to use their judgment. They may not be able to give a legal definition of non-aggression, but they know it when they see it. I may not be able to give them a legal definition of non-aggression, but I expect them to recognize it and deal with it. I trust their judgment, and I expect them to use it.
In future, if your opponent is (in your opinion) obviously stalling, waiting for you to attack him, call a judge at the end of a turn. If the judge agrees, he will issue a warning. (If the player who is warned disputes the warning, he can call for a triumvirate to confirm or lift the warning.) If the tactic continues for one more turn, the judge may end the game immediately and declare the other player the winner. (If the player who is ruled against disputes the ruling, he can call for a triumvirate to confirm the ruling or allow the game to continue.)
If the practice is repeated at a later time (after a few turns of normall aggressive play), the judge may repeat the procedure (warn, and rule against at the end of the next turn, both subject to triumviate review). If it happens a third time, the judge may end the game immediately (subject to triumvirate review).
This "attack aggressively at speed four" nonsense happened in a game last night, at in several games at the last Origins. It will NOT be tolerated in future.
I am going to post this multiple places to be sure it is widely distributed.
The practice of "cruise around at low speed with overloaded weapons and reinforced shields, waiting for the enemy to make a mistake or impale himself on your weapons" is non-aggression. Judges have avoiding ruling on this before because there was not (nor can there be) any hard-and-fast numerical definition of what is and is not a legitimate tactic. Basically, waiting for the enemy to do something stupid is non-aggression, and everybody knows it, and it will no longer be tolerated.
Judges are expected to use their judgment. They may not be able to give a legal definition of non-aggression, but they know it when they see it. I may not be able to give them a legal definition of non-aggression, but I expect them to recognize it and deal with it. I trust their judgment, and I expect them to use it.
In future, if your opponent is (in your opinion) obviously stalling, waiting for you to attack him, call a judge at the end of a turn. If the judge agrees, he will issue a warning. (If the player who is warned disputes the warning, he can call for a triumvirate to confirm or lift the warning.) If the tactic continues for one more turn, the judge may end the game immediately and declare the other player the winner. (If the player who is ruled against disputes the ruling, he can call for a triumvirate to confirm the ruling or allow the game to continue.)
If the practice is repeated at a later time (after a few turns of normall aggressive play), the judge may repeat the procedure (warn, and rule against at the end of the next turn, both subject to triumviate review). If it happens a third time, the judge may end the game immediately (subject to triumvirate review).
This "attack aggressively at speed four" nonsense happened in a game last night, at in several games at the last Origins. It will NOT be tolerated in future.
I am going to post this multiple places to be sure it is widely distributed.
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